@Esri @CityEngine What is it?

This past few weeks I’ve been trying to do some clever augmented reality stuff with Unity involving putting objects on the floor and ensuring it doesn’t wobble when you walk around it (Yay for SLAM in mobile devices). Although in software like Unreal and Unity, you can download or buy models, what do you do […]

Using Live Shipping Data in GIS

Originally posted in xyHt 21st Feb 2018: http://www.xyht.com/spatial-itgis/using-shipping-data-gis/ We’ve all been dazzled by these awesome maps which animate ships or aircraft as they move in near real time, but how do they work? What magic sits beneath the hood? As luck would have it, whilst working with the offshore wind farm industry I had to do […]

How to use the new QGIS 3D tool

When QGIS revealed that they were going to add a 3D viewer I was sceptical. Rumours were going around about it being a bolt on functionality and not really being fully adopted, to be perfectly honest, I was put off before there was anything to look at. As screenshots started to appear from Lutra Consulting, […]

Calculating geometry outside ArcGIS Pro

Posted in xyHt Jan 18th 2018: http://www.xyht.com/spatial-itgis/calculating-geometry-outside-arcgis-pro/ Let’s be clear, this isn’t a stab at the new all singing and dancing Esri software, this post is to help those who are using the software on a regular basis but finding issues with using the fields with multipatch data Recently I’ve been working with calculating volumes of […]

Ocean Business 2017

Originally posted on xyHt 17/4/2017 Last week, April 4th – 6th, one of the largest gatherings for the offshore industry took place, Ocean Business, in Southampton, UK. The bi-annual event is a large deal for the maritime industry. When I say large, I actually mean huge; there are over 350 exhibitors from 26 countries and […]