GIS Tips – Never be youre own QA but if you do…..

Yes, I deliberately put that typo in, shame on you if you didn't spot it....There is not much more that winds me up more than seeing a typo on a map, there is no excuse, no matter how busy you are it can be avoided. I have a new game though, thanks to the wonders … Continue reading GIS Tips – Never be youre own QA but if you do…..

Back to the future – an interview with Kevin Sheehan who makes hand drawn maps

There isn't much you can't do with digital media nowadays, from effective maps using shadows and drop effects through to using graphic design packages to make the map "pop"....except for one thing.....capturing that hand drawn style, the way that the pen line moves in and out from the pressure of the pen or the slightly … Continue reading Back to the future – an interview with Kevin Sheehan who makes hand drawn maps

Calculating geometry outside ArcGIS Pro

Posted in xyHt Jan 18th 2018: http://www.xyht.com/spatial-itgis/calculating-geometry-outside-arcgis-pro/ Let's be clear, this isn't a stab at the new all singing and dancing Esri software, this post is to help those who are using the software on a regular basis but finding issues with using the fields with multipatch data Recently I've been working with calculating volumes of … Continue reading Calculating geometry outside ArcGIS Pro

Virtualisation, the greatest tool you don’t [currently] use

Originally posted on xyHt: http://www.xyht.com/spatial-itgis/virtualisation-the-greatest-tool-you-dont-currently-use/ This post is dedicated to a good friend, Chris Johnson who, when we worked together a few years back, introduced me to this cool new word....VIRTUALISATION. You see, Chris is an IT guru (see: Enterprise Systems Architect), a friend that every GIS guru should have so that there is someone there … Continue reading Virtualisation, the greatest tool you don’t [currently] use

Making Heightmaps

Published in xyHt October 17 2017: http://www.xyht.com/spatial-itgis/making-heightmaps/ So there is no hiding it, I've been building a lot of 3d data recently, partly to sell, partly to fuel my adventures into augmented reality (if your interested in me adding this to the blog, please say!). The main thing that has been vital has been the heightmap. … Continue reading Making Heightmaps

Creating a Cesium virtual globe with v1.36

As blogs come, this has to be (for me) one of the longest. You see, I've been playing with Cesiumjs since its beginning and following the exciting beginnings of the "3D Tile" for the last 3yrs, I've waited patiently, waiting for the moment I could share with the world how fantastic this new technology is. … Continue reading Creating a Cesium virtual globe with v1.36

The Problem with 3D GIS

3D GIS is game changing, it can change the way you view your analysis, it can provide insights which you may have overlooked….but there is a little problem which I may had not shared in my deluge of blogs about how great 3D GIS is….. ...Sometimes it can be hard work. What I mean by … Continue reading The Problem with 3D GIS