Hey, it’s been a while since my last post and I’ll take a second to tell you why….I got a new job as CTO of a little company called The Carto Group. I niavely thought that nothing would change and I could do all my normal day to day blogs, tweets and awesome screenshots….how wrong […]
I am not perfect, my wife will tell you that in abundance and yesterday I realised just how rubbish I am….I was sent a LiDAR capture of some woods and no matter what I did, it wouldn’t render in the right place. I knew the cloud was captured in EPSG 27700 (British National Grid) using […]
As blogs come, this has to be (for me) one of the longest. You see, I’ve been playing with Cesiumjs since its beginning and following the exciting beginnings of the “3D Tile” for the last 3yrs, I’ve waited patiently, waiting for the moment I could share with the world how fantastic this new technology is. […]
3D GIS is game changing, it can change the way you view your analysis, it can provide insights which you may have overlooked….but there is a little problem which I may had not shared in my deluge of blogs about how great 3D GIS is….. …Sometimes it can be hard work. What I mean by […]
You can now export your QGIS 2.5D maps straight to a web map thanks to the genius(es) Tom Chadwin & Luca Casagrande who developed the QGIS2Web plugin. Before I run away with myself and start talking 2.5D and cool effects, I think it’s best I clarify a few things.
Originally Posted in xyHt on 19th November, the original article can be read here Last year I posted about this awesome plugin called “QGIS2Threejs” [here] and how it was possible to quickly render 3D visualisations for free using the open source GIS, QGIS. At the time I fudged some wind turbines as it was impossible […]
A map’s a map right? You get the data and you make everyone happy with a nice map….not always. Chatting the other day to a colleague and they don’t like using 3D, the justification was that there isn’t any reason to, which (as you’ve already guessed) got me a little wound up. So, I thought […]